In theory, this guest session would act as if the player was a full Roblox account from a game's perspective. Try to visit your favorite Roblox game page in a signed-out browser window, and you'll be greeted with a pop-up asking you to register before jumping in and playing.Īnd at first, the answer is obvious: "How would player data be saved without accounts? What about chat moderation?" but the problem is much simpler than that.Īdding a form of guest access would significantly boost almost all experiences, especially in the event space. But I couldn't help but wonder about the potentially lost % of users who may be discovering Roblox for the first time and just not being bothered to set up an account? When we put together Why Don't We a few weeks back, we saw 166,000 peak concurrents - a fantastic figure. Users can engage and browse content without going through a pesky sign-up system. TikTok, Discord (visiting a direct server link), Reddit, etc. Almost all social media apps let you use some view-only version. However, I'm not the only one that thinks like this. Still, something that drags down the experience - at least in my opinion is the new user onboarding, specifically for those that want to play a Roblox game that may not yet have an account. It's incredible what's built daily in the engine, from gaming to virtual experiences. I'm a big fan of Roblox - as a company and as a platform.
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